skip to main content
訪客
個人書架
我的帳戶
登出
登入
This feature requires javascript
檢索首頁
圖書館首頁
電子期刊
引用參考文獻查詢
指定參考書查詢
新書通報
標籤查詢
線上輔助
語言:
English
繁體中文
This feature required javascript
This feature requires javascript
Primo Search
館藏+文章
館藏+文章
館藏
查館藏
文章
查文章
機構典藏
機構典藏
Search For:
Clear Search Box
Search in:
館藏
Or hit Enter to replace search target
Or select another collection:
Search in:
館藏
進階檢索
瀏覽查詢
This feature requires javascript
資源種類
criteria input
圖書
期刊
視聽資料
全部館藏
顯示結果:
criteria input
包含在我的檢索語句內
完全相同
起始以
顯示結果:
查詢種類 索引
criteria input
任何地方
題名
ISBN
ISSN
Show Results with:
題名
Show Results with:
任何地方
題名
ISBN
ISSN
This feature requires javascript
桌遊融入小組遊戲競賽法對於國小四年級學生數學學習之行動研究 = An action research of infusing Board Games into team games tournament in mathematical learning of fourth grade student
莊涵雅 國立臺南大學 教育學系課程與教學碩士在職專班 民108[2019]
可在
府城總館
2樓參考書區
(DC MCI 107026 )
取得
(請點選下列選項)
This feature requires javascript
館藏地
詳細格式
評論和標籤
相關文章推薦
FullText@NUTN
虛擬書架
This feature requires javascript
傳送到
加入個人書架
從個人書架中移除
E-mail
列印
永久連結
引用
EndNote
導出 RiS
This feature requires javascript
題名:
桌遊融入小組遊戲競賽法對於國小四年級學生數學學習之行動研究 = An action research of infusing Board Games into team games tournament in mathematical learning of fourth grade student
著者:
莊涵雅
國立臺南大學 教育學系課程與教學碩士在職專班
主題:
桌遊 小組遊戲競賽法 學習成就 學習動機
;
Board Games Team Games-Tournament Learning achievement Learning motivation
描述:
本研究旨在透過行動研究的設計與實施,探討桌遊融入小組遊戲競賽法對於國小四年級學生數學學習成效的實施過程與結果,為解決研究者在偏鄉小學任教所遇到之學生數學學習成就低落、數學學習動機低下、對於教學課程不感興趣等問題。在研究的歷程中,透過課堂觀察、錄影、單元測驗卷、學生回饋單、教師省思札記、學習動機量表等方式來收集資料,並以相依樣本t檢定做統計以了解教師在教學現場以桌遊融入小組遊戲競賽法所遇到之困境,從中評估、反省、檢討,並加以修正,達到解決教師教學上實際的困境。其研究結論為: 桌遊融入小組遊戲競賽法對於學生的數學學習成就及動機皆有所提升。而教學者規劃桌遊應注意內容及時間的適切性,需以該課程單元的主要學習目標為遊戲策略的設計主軸,且遊戲規則需淺顯易懂,應考量到低成就學生之應用能力。此外,在進行桌遊活動時,教學者需細心觀察,並有敏銳觀察力發現學生衝突,進而協助排解問題。 另外,研究者根據研究結果與結論,研究者針對教學及未來研究給予建議。.
This study aimed to slove the students’ learning promblems of lacking learning motivations and interests in mathmetic. By using the self-designed board games and Team Games-Tournament (TGT) strategy instruction to improve the researchers teaching dilemma. In the course of the research, through the classroom observation, video, unit test papers, student feedback sheets, teachers thoughts, learning motivation scales, etc. to collect information to understand the difficulties encountered by teachers at the teaching site, from which to evaluate, Introspect, review, and amend to solve the practical dilemma of teachers teaching. The major findings and results were as follows: The students mathematics learning achievements and motivations were significantly improved after taking the board games competition strategy instruction. Teachers should notice the content and time. The game strategy should be designed basing on the main learning objectives of the course unit , and the rules of the game should be understood easily. The application ability of low achievement students should be considered as well. During a board game, the instructor needs to observe carefully and has a keen eye for discovering students’ conflicts in order to help students slove the problems. Based on the research results and findings, some suggestions about board games and TGT strategy instruction for teachers and future studies were provided..
出版者:
碩士論文--國立臺南大學教育學系課程與教學碩士在職專班.107學年度
建立日期:
民108[2019]
格式:
iv,vi,103面 : 圖 ; 30公分..
語言:
中文
資源來源:
NUTN ALEPH
連結
連結圖書館目錄
This feature requires javascript
This feature requires javascript
返回到檢索清單
This feature requires javascript
This feature requires javascript
正在檢索遠程資料庫,請稍等
查詢:
在
scope:("NUTN"),scope:(NUTN_ALEPH)
顯示現有記錄
This feature requires javascript
This feature requires javascript