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運用數位遊戲輔具Wii於注意力缺陷過動症學童之注意力提升成效

陳玟池; Chen, Wen-chih 莊宗嚴; none; 數位學習科技學系碩士班 2011

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  • 題名:
    運用數位遊戲輔具Wii於注意力缺陷過動症學童之注意力提升成效
  • 著者: 陳玟池; Chen, Wen-chih
  • 莊宗嚴; none; 數位學習科技學系碩士班
  • 主題: 注意力; 數位遊戲; 注意力缺陷過動症; Digital Game; Attention; Attention Deficit Hyperactivity Disorder; ADHD; ADD
  • 描述: 本研究旨在探討運用體感式互動數位遊戲輔具Wii來改善注意力缺陷過動症(ADHD)學童注意力之成效,藉由數位遊戲的特性來提升學童的興趣,並結合體感式互動遊戲輔具的優勢,達到訓練及刺激的目的進而改善注意力。研究對象為四位8到10歲有ADHD症狀的國小學童,類型偏向為注意力缺陷型(ADD)。期間共進行十三次,每次一小時,歷時約二個月的數位遊戲輔具Wii訓練課程。研究者藉由個案訓練的實際觀察、個案及家長的訪談以及測驗評估工具的輔佐,來獲得實驗結果所需的質化與量化資料,並進行討論與分析。結果發現透過適當的Wii訓練活動,對於ADHD學童集中性、選擇性及持續性注意力的改善是有所幫助的,也期望數位遊戲未來能成為ADHD的輔助治療法工具之一。
    Attention Deficit Hyperactivity Disorder (ADHD or ADD) is one of the most frequently diagnosed mental and behavioral disorders of children. Although there is no “cure” for ADHD, there are accepted treatments that specifically target its symptoms. The most common standard treatments include medication, psychological or behavioral modification, and educational approaches. This study proposed a new treatment by using digital console games to assist children who suffer from ADHD to improve their attention condition. With the advantages of gaming apparatus, this study intends to improve the effect of behavioral intervention and cognitive remediation therapy for ADHD children. Researcher use three digital games to train ADHD children in the experiment, there are: Wii Play, Wii Sports, and Wii Sports Resort. The result indicates that the appropriate training activities of Wii to improve attention for ADHD children are helpful. Furthermore, researcher hopes that gaming apparatus could become one of the main assistant therapy for ADHD children.
    碩士
  • 建立日期: 2011
  • 格式: 121 bytes
    text/html
  • 語言: 中文
  • 識別號: http://nutnr.lib.nutn.edu.tw/handle/987654321/1829
  • 資源來源: NUTN IR

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