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TYLER-以動作為主要視覺表現之動畫創作論述

王圓順; Wang, Yuan-shun 李香蓮; Hsiang-Lien Li; 動畫媒體設計研究所 2009

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  • 題名:
    TYLER-以動作為主要視覺表現之動畫創作論述
  • 著者: 王圓順; Wang, Yuan-shun
  • 李香蓮; Hsiang-Lien Li; 動畫媒體設計研究所
  • 主題: 動作; 暴力美學; 視覺特效; 鏡頭; visual effect; shot; movements; Violence aesthetics
  • 描述: 動畫是一種語言,是集合電影、文學、音樂、攝影與繪畫的多媒體藝術,也是目前範圍最廣,最為大眾熟悉的傳播媒體類型,從傳統手繪動畫到電腦製作的flash、3DCG,從電影到電視、網路,動畫的形式不斷的在轉變,不斷製造出令人驚奇的視聽效果。 本文主要在探討動畫中的動作的視覺表現,第二章文獻探討針對電影與動畫中的動作場景從「鏡頭」、「肢體動作表現」、「視覺特效運用」三個方面來探討「力道」與「速度」的展現。對動作場景表現中角色動態呈現的方式及其運用的技巧與特效的視覺效果做進一�讀漱尷R,最後將所分析的結果應用在創作的實驗動畫作品上,期望個人創作作品也具有流利順暢的視覺表現。
    The animation is a kind of language, It is multimedia art contain the movie, the literature, music, the photography and the drawing. At present the scope is broadest, the most populace are familiar with communication media type, from the traditional hand-painted animation flash which, 3DCG manufactures to the computer, from movie to television, network, animation form unceasing in transformation, never stop manufacture astounding seeing and hearing effect. This article mainly in discussion animation fighting movement visual performance, the second chapter the literature discussion in view in the movie and the animation fighting scene from “the lens”, “the body movement performance”, “the visual special effect ” three aspects discusses “the strength” and “the speed” the development.Acts the way which and the utilization skill and the special effect visual effect in the scene performance the role dynamic presents makes a more detailed analysis, finally will analyze the result application on the creation experiment animation work, expected that the individual initiative work also has the fluent smooth fighting vision performance.
    碩士
  • 建立日期: 2009
  • 格式: 121 bytes
    text/html
  • 語言: 中文
  • 識別號: http://nutnr.lib.nutn.edu.tw/handle/987654321/2708
  • 資源來源: NUTN IR

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