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The Infl uence of Integrating Experiential Learning Cycle Theory into Game-based Learning on Elementary School Students' Mathematical Learning Performances
Yang, Kai-Hsiang ; Lo, Wen-Yu
Journal of Education Research (Print), 2017-01 (282), p.74-92
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題名:
The Infl uence of Integrating Experiential Learning Cycle Theory into Game-based Learning on Elementary School Students' Mathematical Learning Performances
著者:
Yang, Kai-Hsiang
;
Lo, Wen-Yu
主題:
CAI
;
Computer & video games
;
Computer assisted instruction
;
Elementary school students
;
Experiential learning
;
Mathematics education
所屬期刊:
Journal of Education Research (Print), 2017-01 (282), p.74-92
描述:
In recent years, computer-based learning tools/methods are gradually used in the classrooms in order to improve the learning contents, and the teaching effect is much better than traditional teaching methods. Among computer-based learning tools, digital game has been proved as a useful learning aid since it has various elements that can attract students' attention. Besides, RPG is considered as one of the simplest digital games. However, the various elements in digital game may not suit every student because of the diversity of individuals' learning preference. Kolb asserted that experiential learning cycle may suit all learning styles. Furthermore, an effective learning needs to pass through the four learning stages in experiential learning cycle. Therefore, this study integrates experiential learning cycle theory into game-based learning on elementary school students' mathematics learning performance. The results showed that experimental group performed significantly higher than control group on learning ac
出版者:
Taipei: Angle Publishing Co., Ltd
語言:
中文
識別號:
ISSN: 1680-6360
DOI: 10.3966/168063602017100282005
資源來源:
Alma/SFX Local Collection
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